Hello, I’m Diogo, a Developer, Game Developer, and Generalist Game Artist.
I work in both software development and game creation, combining technical and creative skills to build complete,
functional, and well-structured experiences.
I have experience in web and backend development, system creation, programming logic,
integrations, and applications using technologies such as JavaScript, Node.js, Java/Spring, C#, C++, and SQL Server.
I also work with object-oriented programming, agile methodologies, and development best practices.
I am currently starting an MBA in Cybersecurity to expand my knowledge in application security, systems, and data protection.
In game development, I create gameplay mechanics, systems, and game logic using tools such as Unreal Engine,
Unity, Smile Game Builder, Bakin RPG Developer, and Construct, as well as Blueprints and game programming.
I also work as a generalist artist, creating 3D models, textures, assets, environments, and visual elements,
in addition to environment composition and level design.
I enjoy combining development, creativity, and problem-solving to turn ideas into real,
functional projects — whether in software, games, or interactive experiences.
Check out my game projects! Click here to explore my work as a Game Developer.
Check out my Backend projects! Click here to explore my projects
Click here to explore the designs I've created and see my work as a Designer.